Boost Mobile users are far more likely to carry cheaper Android devices than Verizon customers do, as you'd expect: Boost is a prepaid brand of Sprint, after all, while Verizon is generally regarded as the most expensive major U.S. carrier and focuses on the more lucrative postpaid market.
According to data from Counterpoint Research, Samsung surpassed Apple in terms of smartphone market share in the United States, the first time the company has done so in almost a year. Samsung passed Apple based on the sales of its new Galaxy S7 flagship Android smartphone, which is currently sold by AT&T, Verizon and other top U.S. wireless carriers.
Apple blamed "strong macroeconomic headwinds" on its surprisingly sluggish quarterly results, in which the smartphone vendor posted revenues and profits below analyst expectations, driven largely by a significant dip in its iPhone shipments. Apple shipped a total of 51.2 million iPhones during its most recent quarter, down from the 61.2 million it shipped during the same quarter last year.
The iPhone 6s and 6s Plus aren't selling as well relative to other Apple models as their predecessors did, according to new data from Consumer Intelligence Research Partners (CIRP).
Smartphone vendors shipped 292 million units in the first quarter of 2016, according to TrendForce, marking a 1.3 percent dip year over year and an 18.6 percent sequential drop from the typically busy holiday quarter.
The FBI paid professional hackers a one-time fee to unlock a San Bernardino terrorist's iPhone rather than employing the Israeli firm Cellebrite, according to a Washington Post report.
U.S. consumers are increasingly buying iPhones from carriers or other retailers rather than Apple, according to a new report obtained by The Wall Street Journal.
Juniper Research said that the integration of near-field communication (NFC) or contactless payment technology into the Apple iPhone gave the industry a "much-needed boost", but further weakened the contactless prospects for mobile network operators that were effectively cut out of the value chain.
Mobile consumers spent an average of $35 on apps per active iPhone in the United States last year, according to a new study from Sensor Tower. The mobile app store market intelligence firm reported the Games category ranked first among per-device spending last year, followed by Music, Social Networking and Entertainment apps.
The iPhone SE had the lowest adoption in its first weekend of availability of any Apple handset since 2012, according to Localytics, and claimed a mere 0.1 percent of the overall iPhone market after its first few days of availability. Sales of the iPad Pro, however, are on par with earlier iPads.