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Related Topics >> mobile gaming | iPhone | Firemint

Flight Control records 1.5 million sales

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Posted September 4, 2009

Firemint today announced that Flight Control, its world-wide hit game for iPhone and iPod touch, has landed over 1.5 million sales. The game was released six months ago on 5 March 2009, and has become one of the outstanding App Store success stories.

The wildly popular game has received rave reviews from players and reviewers alike, and has reached the #1 paid app position on the iTunes charts in 20 countries including USA, UK, Japan, Germany, France, Canada and Australia. Flight Control is the first paid game to have announced 1.5 million sales on the platform and its runaway success has spawned the entirely new "Control" genre, giving rise to numerous path-drawing games.

Firemint's CEO, Robert Murray said "I'm just so incredibly grateful to all the many people around the world who have embraced Flight Control and helped us to reach this amazing milestone. There's still a lot more Flight Control to come!"

Flight Control is loved by players of all ages around the world because of its simple yet highly addictive gameplay. Players take on the role of air traffic controllers, and touch and drag aircraft to their landing zones in gameplay that is perfectly matched to the iPhone's interface. Since its release, several free updates for owners of the game have added a dedicated web site with extensive leaderboards and social network community features, new airfields and aircraft, and two-player mode.

Flight Control is available for US$0.99 from Apple's App Store on iPhone and iPod touch or at www.itunes.com/appstore/. For more information about Flight Control, please visit www.firemint.com/flightcontrol

About Firemint
Firemint creates fun, addictive games. The studio has worked with the industry's leading publishers developing over 30 titles from notable franchises as well as originals. Firemint's first self-published iPhone game, the ultra-casual, broad-appeal title Flight Control, has been a major App Store success. Firemint's second self-published iPhone game, the high-end 3D pro racing title Real Racing, has been critically acclaimed as a triumph for the platform.

Firemint's accolades include the Independent Games Festival Mobile award for Technical Achievement, IGN's Best of E3 Award, IGN Editor's Choice Award and Pocket Gamer's Gold Award. Firemint is the only studio to have received three International Mobile Gaming awards. Founded in 1999 by CEO Robert Murray, Firemint is located in Melbourne, Australia's games development hub, and employs 35 people.

 


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