HONG KONG, June 9, 2008 (PRIME NEWSWIRE) -- Hong Kong based Artificial Life, Inc. (OTCBB:ALIF) (www.artificial-life.com [1]),
a leading full service provider of award winning mobile technology and
applications, today announced the signing of another development
agreement with Cartoon Network for a series of titles to be launched on
wireless platforms.
Further expanding the scope of cooperation based on the last
agreement inked in January 2008, this agreement will allow Artificial
Life, Inc. to develop a series of game applications for wireless
platforms.
About Artificial Life
Artificial Life, Inc. (OTCBB:ALIF) is a public U.S. corporation
headquartered in Hong Kong with offices in Berlin (EMEA headquarters)
and Tokyo. We are a leading global full service provider of award
winning mobile technology, mobile TV, content, games and business
applications (see also our Company's homepage: www.artificial-life.com [1]; and our m-commerce portal: www.botme.com [2]).
Forward-Looking Statements:
This press release contains "forward-looking statements" within the
meaning of Section 27A of the Securities Act of 1933, as amended, and
Section 21E of the Securities Exchange Act of 1934, as amended. Such
forward-looking statements include, without limitation, statements
regarding our future results of operations, financial condition and
business prospects. In some cases, you can identify forward-looking
statements by terminology such as "may," "will," "should," "expect,"
"intend," "plan," "anticipate," "believe," "estimate," "predict,"
"potential," "continue," or the negative of these terms or other
comparable terminology. Although such statements are based on our own
information and information from other sources we believe to be
reliable, you should not place undue reliance on them. These statements
involve risks and uncertainties, and actual market trends or our actual
results of operations, financial condition or business prospects may
differ materially from those expressed or implied in these forward
looking statements for a variety of reasons. Potential risks and
uncertainties include, but are not limited to, our ability to obtain
additional funding to operate and grow our business; the unproven
potential of our mobile gaming business model; changing consumer
preferences and uncertainty of market acceptance of our products;
timely adoption and availability of 3G mobile technology; market
acceptance for use of mobile handheld devices to play the interactive
games; unpredictable mobile game development schedules; our reliance on
a relatively small number of brands; our ability to license brands from
others; our dependence upon resellers and telecommunication carriers
and operators to distribute our products; our ability to successfully
develop, introduce, and sell new or enhanced products in a timely
manner; and the timing of new product announcements or introductions by
us or by our competitors. For additional discussion of these risks and
uncertainties and other factors, please see the documents we file from
time to time with the Securities and Exchange Commission, including our
Annual Report on Form 10-K filed on March 13, 2008. We assume no
obligation to update any forward-looking statements, which apply only
as of the date of this press release.
Links:
[1] http://www.primenewswire.com/newsroom/ctr?d=144279&u=http://www.artificial-life.com
[2] http://www.primenewswire.com/newsroom/ctr?d=144279&u=http://www.botme.com