The vast mobile applications ecosystem, enabled by the ability of apps to run on a shared smartphone infrastructure or operating system, has created open doors for hackers that want to obtain personal information from mobile device users. And the threat is believed to extend across Google Android, Apple iOS and Microsoft Windows operating systems, according to a group of university researchers.
Suddenlink recently raised the eyebrows of cable tech heads when it announced plans to spend $250 million to deploy 1 Gbps downstream services to all of its 16-state footprint, with half of the deployment occurring before the end of 2016.
Consumer demand for both wearables and in-home devices equipped with sensor nodes and wireless links is expected to ramp up substantially throughout the rest of this decade, expanding the reach of the so-called Internet of Things (IoT), according to separate reports from ABI Research and Accenture Interactive's Acquity Group.
Verizon Communications wants to build a new coalition of wireless carriers and device makers to create an application storefront that would be an alternative to Google's Play Store, according to a report from The Information. The new store could let app developers take advantage of network-specific functionality, advertise their wares in the store and give consumers more proactive tips about which apps to use, the report said.
The streaming-device market is looking pretty saturated right now, but there are still more device announcements to come. Sony said it will debut its PlayStation TV device on Oct. 14 in North America. And Google is still working on its Android TV platform, which will run on smart TVs--it hasn't announced a release date yet. But according to analysts, neither of these products is going to shake up the streaming market.
It's been clear for years that Google's Android and Apple's iOS are the two dominant smartphone platforms around the world, but a new report form research firm IDC on second-quarter smartphone shipments makes clear there almost isn't any breathing space for any competitors.
Absolutely every app or mobile game must have what's known as a layered interface. There also should be thumb-focused interactions, simple typefaces and all kinds of swiping. At least, those are some of the user experience design trends that seem to be prevalent today. Developers may need to upgrade their skill set to know what will be hot in mobile UX tomorrow.
The submarine cable industry just gained another new player as six major service providers have formed a consortium to build and operate a new trans-Pacific cable system to be called "FASTER," with NEC Corporation as the system supplier.
Quettra just emerged from stealth mode with six employees, three interns, $2.9 million in seed-round funding and a plan to develop a mobile platform that founder and CEO Ankit Jain says will provide "a thorough understanding of the user" to advertisers.
It is reasonable to assume that the use of streaming music must have some impact on mobile network performance as well as device battery life, but just how much? Researchers at Nokia have quantified the impacts by testing the popular music streaming applications Spotify and Pandora.