Android-focused mobile social gaming platform provider PapayaMobile introduced its Global Game Developer Contest in conjunction with the Chinese-language release of its SDK and Game Engine runtime solution. Open to Android developers worldwide, the Global Game Developer Contest calls for titles developed via Game Engine tools; all entries must support either the English or Chinese language, and run Android 1.5 or above. Judges will award points for graphics and animation, how easily players learn and play the game, how fun it is to play, concept originality and effective Game Engine use. The First Place winner will earn $10,000 in cash, airfare to the Game Developers Conference 2011 event in San Francisco, an all-expenses-paid Beijing internship and free promotion on the Papaya app homepage and Android App of the Day site for one week, translating to three million impressions per day--Second Prize claims $8,000 and Third Prize gets $5,000, as well as the same travel/internship/promotion package as the First Prize winner. PapayaMobile will accept submissions until Feb. 16, 2011; for more details, click here.
PapayaMobile (the subject of a Sept. 2010 FierceDeveloper profile) recently reached 8 million registered users, a twofold increase since the June launch of its Android gaming platform. The PapayaMobile SDK includes a suite of LBS tools enabling developer partners to integrate features like real-world check-ins and virtual badges into their own Android applications--no less important, PapayaMobile's geo-centric features extend across all software incorporating its SDK, meaning the Beijing-based firm's worldwide community of over 4 million users can check-in and interact with each other regardless of which games and applications they're accessing at any particular moment in time.
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