Second Life is an online community, which feels like a massive multiplayer online role-playing game, that has been in the headlines lately for creating a "virtual" economy, whereby users pay for virtual goods and services. Now, the online store YouNeverCall is providing game players with a virtual cell phone that works within the game and boasts voice, SMS and basic mobile content services like stock feeds and an exchange rate calculator. This handset is free, but if things continue to evolve in Second Life as they have to date, I bet players will eventually pay for them as well. A new market for handset designers?
For more on the virtual cell phone:
- see this press release
Also: A wise man once said that nothing in life is certain but death and taxes. The same might be said for Second Lives as well. Article