Will HTML5 be good enough for mobile gaming?

HTML5 has been touted as the Holy Grail for the fragmented smartphone. The thinking goes that if developers were able to design an app once with HTML5, rather than individually for iOS, Android, Windows Mobile, BlackBerry and the rest, they could waste less time tweaking individual updates for each operating system. However, though HTML5 currently can handle simpler graphics capabilities, it is not yet able to support some of the more complicated graphics capabilities used in native gaming apps. But the HTML5 standard continues to evolve, and future updates will give developers access to a range of mobile phone functions. Furthermore, smartphones continue to advance, such that advanced HTML5 smartphone browsers could soon have the horsepower to run advanced HTML5 mobile games. Will HTML5 eventually be good enough for mobile gaming? Special feature